Representation of a vertex buffer.
More...
|
| integer | Create (integer numVertices, integer unloadPolicy) |
| | Create a vertex buffer.
|
| void | Resize (integer vertexBufferIndex, integer numVertices) |
| | Resizes a vertex buffer.
|
| void | Clear (integer vertexBufferIndex) |
| | Clears a vertex buffer.
|
| void | Delete (integer vertexBufferIndex) |
| | Deletes a vertex buffer.
|
Representation of a vertex buffer.
◆ Clear()
| void VertexBuffer.Clear |
( |
integer | vertexBufferIndex | ) |
|
Clears a vertex buffer.
- Parameters
-
| vertexBufferIndex | The vertex buffer to clear. |
◆ Create()
| integer VertexBuffer.Create |
( |
integer | numVertices, |
|
|
integer | unloadPolicy ) |
Create a vertex buffer.
- Parameters
-
| numVertices | The initial capacity of this vertex buffer. |
| unloadPolicy | Whether to delete the vertex buffer at the end of the current Scene, or the game end. |
- Returns
- The index of the created vertex buffer.
◆ Delete()
| void VertexBuffer.Delete |
( |
integer | vertexBufferIndex | ) |
|
Deletes a vertex buffer.
- Parameters
-
| vertexBufferIndex | The vertex buffer to delete. |
◆ Resize()
| void VertexBuffer.Resize |
( |
integer | vertexBufferIndex, |
|
|
integer | numVertices ) |
Resizes a vertex buffer.
- Parameters
-
| vertexBufferIndex | The vertex buffer to resize. |
| numVertices | The amount of vertices that this vertex buffer will hold. |