Entity class related functions. More...
Public Member Functions | |
| boolean | Loaded (string className) |
| Checks if an object class is loaded. | |
| void | SetActivity (string className, integer Activity) |
| Sets the active state of an object to determine if/when it runs its GlobalUpdate function. | |
| ACTIVE | GetActivity (string className) |
| Gets the active state of an object that determines if/when it runs its GlobalUpdate function. | |
Entity class related functions.
| ACTIVE Object.GetActivity | ( | string | className | ) |
Gets the active state of an object that determines if/when it runs its GlobalUpdate function.
| className | Name of the object class. |
| boolean Object.Loaded | ( | string | className | ) |
Checks if an object class is loaded.
| className | Name of the object class. |
| void Object.SetActivity | ( | string | className, |
| integer | Activity ) |
Sets the active state of an object to determine if/when it runs its GlobalUpdate function.
| className | Name of the object class. |
| Activity | The active state to set the object to. |