Hatch Game Engine Documentation v1.4.0
The documentation for the Hatch Game Engine
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Deprecated List
Member Controller.GetButton (integer controllerIndex, Button button)
Use Controller::IsButtonHeld instead.
Member Controller.SetLargeMotorFrequency (integer controllerIndex, number frequency)
Use Controller::Rumble instead.
Member Controller.SetSmallMotorFrequency (integer controllerIndex, number frequency)
Use Controller::Rumble instead.
Member Entity.Persistent
See Entity::Persistence instead.
Member Math.Atan (decimal n, decimal a)
Use Math::Atan2 instead.
Member Model.GetFrameCount (integer model)
Use Model::GetAnimationLength instead.
Member Model.HasMaterials (integer model)
Use Model::GetMaterialCount instead.
Member Scene.GetLayerExists (integer layerIndex)
Member Scene.SetDrawGroupCount (integer count)
Member Scene.SetLayerScroll (integer layerIndex, decimal relative, decimal constant)
Use Scene::SetLayerVerticalParallaxFactor and Scene::SetLayerVerticalConstantScroll instead.
Member Texture.Copy (Texture destTexture, Drawable srcDrawable)
Use Texture::CopyPixels instead.
Member Texture.Create (integer width, integer height)
Use the <Texture> constructor instead.