Hatch Game Engine Documentation
v1.4.0
The documentation for the Hatch Game Engine
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Deprecated List
Member
Controller.GetButton
(integer controllerIndex, Button button)
Use
Controller::IsButtonHeld
instead.
Member
Controller.SetLargeMotorFrequency
(integer controllerIndex, number frequency)
Use
Controller::Rumble
instead.
Member
Controller.SetSmallMotorFrequency
(integer controllerIndex, number frequency)
Use
Controller::Rumble
instead.
Member
Entity.Persistent
See
Entity::Persistence
instead.
Member
Math.Atan
(decimal n, decimal a)
Use
Math::Atan2
instead.
Member
Model.GetFrameCount
(integer model)
Use
Model::GetAnimationLength
instead.
Member
Model.HasMaterials
(integer model)
Use
Model::GetMaterialCount
instead.
Member
Scene.GetLayerExists
(integer layerIndex)
Member
Scene.SetDrawGroupCount
(integer count)
Member
Scene.SetLayerScroll
(integer layerIndex, decimal relative, decimal constant)
Use
Scene::SetLayerVerticalParallaxFactor
and
Scene::SetLayerVerticalConstantScroll
instead.
Member
Texture.Copy
(Texture destTexture, Drawable srcDrawable)
Use
Texture::CopyPixels
instead.
Member
Texture.Create
(integer width, integer height)
Use the <Texture> constructor instead.
Generated by
1.16.0