Hatch Game Engine Documentation v1.4.0
The documentation for the Hatch Game Engine
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Palette Member List

This is the complete list of members for Palette, including all inherited members.

CopyColors(integer paletteIndexA, integer colorIndexStartA, integer paletteIndexB, integer colorIndexStartB, integer colorCount)Palette
EnablePaletteUsage(boolean usePalettes)Palette
GetColor(integer paletteIndex, integer colorIndex)Palette
GetColorTransparent(integer paletteIndex, integer colorIndex)Palette
LoadFromImage(integer paletteIndex, integer image)Palette
LoadFromResource(integer paletteIndex, string filename, bitfield activeRows)Palette
MixPalettes(integer destinationPaletteIndex, integer paletteIndexA, integer paletteIndexB, number mixRatio, integer colorIndexStart, integer colorCount)Palette
RotateColorsLeft(integer paletteIndex, integer colorIndexStart, integer colorCount)Palette
RotateColorsRight(integer paletteIndex, integer colorIndexStart, integer colorCount)Palette
SetColor(integer paletteIndex, integer colorIndex, integer hex)Palette
SetColorTransparent(integer paletteIndex, integer colorIndex, boolean isTransparent)Palette
SetPaletteIndexLines(integer paletteIndex, number lineStart, number lineEnd)Palette
UsePaletteIndexLines(boolean usePaletteIndexLines)Palette