Hatch Game Engine Documentation v1.4.0
The documentation for the Hatch Game Engine
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Collision Member List

This is the complete list of members for Collision, including all inherited members.

CheckEntityBox(Entity thisEntity, hitbox thisHitbox, Entity otherEntity, hitbox otherHitbox, boolean setValues)Collision
CheckEntityCircle(Entity thisEntity, decimal thisRadius, Entity otherEntity, decimal otherRadius)Collision
CheckEntityPlatform(Entity thisEntity, hitbox thisHitbox, Entity otherEntity, hitbox otherHitbox, boolean setValues)Collision
CheckEntityTouch(Entity thisEntity, hitbox thisHitbox, Entity otherEntity, hitbox otherHitbox)Collision
CheckTileCollision(Entity entity, bitfield cLayers, CMODE cMode, integer cPlane, integer xOffset, integer yOffset, boolean setPos)Collision
CheckTileGrip(Entity entity, bitfield cLayers, CMODE cMode, integer cPlane, integer xOffset, integer yOffset, decimal tolerance)Collision
ProcessEntityMovement(Entity entity, hitbox outer, hitbox inner)Collision