This is the complete list of members for Animator, including all inherited members.
| AdjustAnimationSpeed(integer animator, integer amount) | Animator | |
| AdjustAnimationTimer(integer animator, integer amount) | Animator | |
| AdjustCurrentAnimation(integer animator, integer amount) | Animator | |
| AdjustCurrentFrame(integer animator, integer amount) | Animator | |
| AdjustDuration(integer animator, integer amount) | Animator | |
| AdjustFrameCount(integer animator, integer amount) | Animator | |
| AdjustLoopIndex(integer animator, integer amount) | Animator | |
| Animate(integer animator) | Animator | |
| Create(integer sprite, integer animationID, integer frameID, integer unloadPolicy) | Animator | |
| GetAnimationSpeed(integer animator) | Animator | |
| GetAnimationTimer(integer animator) | Animator | |
| GetCurrentAnimation(integer animator) | Animator | |
| GetCurrentFrame(integer animator) | Animator | |
| GetDuration(integer animator) | Animator | |
| GetFrameCount(integer animator) | Animator | |
| GetHitbox(integer animator, integer hitboxID=0) | Animator | |
| GetLoopIndex(integer animator) | Animator | |
| GetPrevAnimation(integer animator) | Animator | |
| GetRotationStyle(integer animator) | Animator | |
| GetSprite(integer animator) | Animator | |
| Remove(integer animator) | Animator | |
| SetAnimation(integer animator, integer sprite, integer animationID, integer frameID, boolean forceApply) | Animator | |
| SetAnimationSpeed(integer animator, integer speed) | Animator | |
| SetAnimationTimer(integer animator, integer timer) | Animator | |
| SetCurrentAnimation(integer animator, integer animationID) | Animator | |
| SetCurrentFrame(integer animator, integer frameID) | Animator | |
| SetDuration(integer animator, integer duration) | Animator | |
| SetFrameCount(integer animator, integer frameCount) | Animator | |
| SetLoopIndex(integer animator, integer loopIndex) | Animator | |
| SetPrevAnimation(integer animator, integer prevAnimationID) | Animator | |
| SetRotationStyle(integer animator, integer rotationStyle) | Animator | |
| SetSprite(integer animator, integer spriteID) | Animator |